Now showing · admission free
The Zero Theater
Every game on this site is a production: it gets a stage, a metaphor it holds from curtain to curtain, and a playbill note from the maker. Duels first, then trials, then a whole season. The intermission pieces are just light — stay as long as you like.
Act I
Duelsthe duel
Pente→
Five in a row, or five captures — against a friend, a bot, or three of them at once.
A minimax engine breathes in a Web Worker while you play. The oldest kind of drama: two minds, one board.
Take your seatthe old game
Go→
Territory, liberties, and a tutor that teaches by asking.
Four thousand years old and still undefeated as a lesson in patience. Start with the learn track if the empty board stares back.
Take your seatAct II
Trialsthe mountain
Pente Puzzles→
Curated positions, an endless generated climb, and an ELO that remembers.
Every solve is a foothold. The mountain does not get shorter; you get stronger.
Take your seatthe quiet climb
Go Puzzles→
Life-and-death problems, one breath at a time.
Smaller boards, sharper questions. The trial is noticing what the stones already know.
Take your seatthe frozen second
Playoff Moments→
Famous playoff plays frozen one beat before they happen — click the spot history found.
Ray Allen’s backpedal, the chase-down, 0.4 seconds. Your legs are a disk, their reach is a disk, and the puzzle is the space between. Sometimes the geometry grades history a C — and history makes it anyway.
Take your seatthe siege
Nanu & Pika TD→
Two small heroes, waves of trouble, and the geometry of holding a line.
Tower defense as a story about preparation: everything you place before the wave is a promise you keep during it.
Take your seatAct III
SeasonsIntermission
Visual piecesthe observatory
Stat Galaxy→
A season of NBA stats hung in space, drifting under physics.
Not a game — a place to stand and look. Numbers become bodies with mass; league hierarchy becomes orbit.
Take your seatwater
Luminous Flow→
Light that moves like something alive under your cursor.
The first piece in the repertory, and still the house lighting test: one accent, darkness, motion with a reason.
Take your seat